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TABLETOP TALK - A Third Floor War's Podcast

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TABLETOP TALK - A Third Floor War's Podcast

Fleur & Chelsea Sciortino (Flabbergasted!, Mystified!) Interview: ep. 229

What if Jeeves and Wooster or Fawlty Towers had mysteries to solve? Craig talks with the...

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Watt (Cloud Empress: Life & Death) Interview: ep. 228

How do you expand a Nausicaä-inspired RPG that leans even more into the genre? Enjoy this...

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Ellinor DiLorenzo (Vaesen: Lost Mountain Saga) Interview: ep. 227

How does a first-time GM start a podcast that becomes the first campaign book for Free League's...

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Nora Haynes & Iris Saintclaire (Perfect Draw! RPG) Interview: ep. 226

How do you capture the action and drama of toy anime like Yu-Gi-Oh!, Duel Masters, and CardFight!...

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Kyle Tam (MORIAH) Interview: ep. 225

What would you sacrifice for the mercy of your god on the mountain? Listen as Craig talks with...

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Mikey Hamm (Slugblaster, Two-Hand Path) Interview: ep. 224

Who are the only people dumb enough to ride into tridimensional portals to fight off dangers that...

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Chris Spivey (Harlem Unbound, Haunted West) Interview: ep. 223

What happens when history is mixed with horror? Please enjoy my conversation with Chris Spivey...

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Edoardo Buzzi (FEEL System, Pirates of the Stone Seas) Interview: ep. 222

What if the RPG you're about to play starts blank as you play the first scene? Please enjoy my...

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Quintin Smith (Shut Up & Sit Down, Quinn's Quest) Interview: ep. 221

Step into the world of creativity and insight with Quintin Smith from the renowned Shut Up & Sit...

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Matt Forbeck (Marvel Multiverse Role-Playing Game) Interview: ep. 220

What makes a game a MARVEL game? Craig talks with Matt Forbeck, the designer behind the Marvel...

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Shep Shepperson (Gaia Complex, Rectify) Interview: ep. 219

Your cyberpunk needs more vampires, and Gaia Complex is getting bigger. Craig sits down with Shep...

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Sean Nitner (Evil Hat Productions) Interview: ep. 218

How does Evil Hat decide which games to publish? What happens from design to print, and why can...

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2023 Retrospective: ep. 217

Craig does a retrospective on the podcast episodes and actual plays released from The Third Floor...

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Connor Self (Pro DM, Red City, At Jenny's Request) Interview: ep. 216

Listen as Craig and Connor discuss what it means to be a professional DM. They talk about...

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Ben Robbins (Microscope, In This World) Interview: ep. 215

Listen as Craig and Ben talk about his approach to making award-winning, innovative games like...

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Luke Jordan (Grand Guignol, Harvest) Interview: ep. 214

Join Craig as he talks with Luke Jordan about his creative process and how it brought us the...

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Barney Menzies (Don't Play This Game, Shiver) Inteview: ep. 212

Join us for an interview with game designer and publisher Barney Menzies, one-half of the minds...

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Tim Denee (Deathmatch Island, Odyssey Aquatica) Interview: ep. 213

Craig talks with Tim Denee about his games Deathmatch Island, Odyssey Aquatica, and Blades...

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Barney Menzies (Don't Play This Game, Shiver) Interview: ep. 212

Join us for an interview with game designer and publisher Barney Menzies, one-half of the minds...

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Cezar Capacle (Note a Demon, Nexalis) Interview: ep. 211

Cezar Capacle is a Brazilian tabletop game designer currently based in Madeira Island. Since...

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