The Who, What, Why? Game Design Podcast

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The Who, What, Why? Game Design Podcast

W3 S35 E10 Dead Poets Rise with Anna and David

I received a very unique text one day from my father-in-law. One of his patients had designed a...

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Who, What, Why S35.E09 :: Kelp with Carl Robinson

Kelp me! Kelp me! All joking aside... this is a serious podcast... Carl Robinson, the...

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Who, What, Why S35.E08 :: A General Chat about Generative AI with Joe Slack

Joe Slack, a frequent guest of the show, joined me once again to help me dip our toes into the...

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Who, What, Why S35.E07 :: Expanding RPGs with Jason Peercy

Jason Peercy, co-designer of The Real Thing RPG, joined me to talk about the expansions he is...

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Who, What, Why? S35.E06 :: Lost Adventures with Jeff, Jonny, and Ben

I planned to have on Jeff Warrender to talk about his game Lost Adventures, out on Kickstarter...

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Who, What, Why? S35.E05 :: Wreck This Deck with Becky Annison

Becky Annison, designer of Wreck This Deck and co-owner of Black Armada Games, joined me to talk...

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Who, What, Why S35.E04 :: Forges of Ravenshire with Sam and Ed... or is it Ed and Sam?

Sam and Ed Stockton... or Ed and Sam Stockton... joined me to talk about their newest game live...

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Who, What, Why S35.E03 :: The Return of the Super Show with Steve Resk

Wrestling fans and gaming fans! I have a guest to unite you both. Steve Resk, designer of The...

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Who, What, Why S35.E02 :: That Competitive Spirit with Jonny and Jeff

Jonny Pac and Jeff Warrender return for another episode about a topic in game design. In this...

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Who, What, Why S35.E01 :: The Boys with Nick Accardi

Nick Accardi, co-designer and artistic director for The Boys: This Is Going to Hurt, joined me to...

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Who, What, Why S34.E10 :: Nawalli with Gonzalo and Will

Gonzalo and Will joined me to talk about their game called Nawalli. It's a head-to-head card...

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Who, What, Why S34.E09 :: PaxU Recap with Mike

So, I recently went to PaxU (again) with my wife and baby daughter. I decided to try something...

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Who, What, Why S34.E08 :: Thrown Under the Bus with James S Cole

James Cole, designer of the upcoming game Thrown Under the Bus, joined me to talk about his game...

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Who, What Why S34.E07 :: Unconscious Mind with Jonny Pac

Jonny Pac, co-designer of Unconscious Mind, joined me to talk about the design of this big game....

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Who, What, Why S34.E06 :: Pitching vs. Self-Publishing with Joe Slack

Joe Slack joins me yet again! It's a second threepeat! In this episode, Joe and I discuss when...

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Who, What, Why S34.E05 :: Real-Time Games with Fabricio Leotti

Fabricio Leotti, designer of Hyperwars (now on KS), joined me to talk about the genre of...

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Who, What, Why S34.E04 :: Keeping Up the Energy for Your Designs with Joe Slack

Joe Slack joined me (again!) to talk about when he shelves a design and when he returns to one on...

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Who, What, Why S34.E03 :: When Your Game is Done with Joe Slack

Joe Slack, designer of Relics of Rajavihara and the forthcoming 14 Frantic Minutes, joined me for...

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Who, What, Why S34.E02 :: Academia and Games with Analog Games Studies

Aaron Trammel, Shelley Jones, Edmond Y. Chang, and Evan Tormer are four of the members of the...

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Who, What, Why S34.E01 :: A Case Study in Hanabi with Isaac Shalev

My friend and game designer, Isaac Shalev, joined me to talk in depth about Hanabi. When I...

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